Sid Meier’s Civilization VI

Sid Meier’s Civilization VI

- in Multiplayer Games

About Sid Meier’s Civilization VI

Sid Meier’s Civilization VI

Sid Meier’s Civilization VI is a turn-based video game that one or more players will have to take part in a competition along with computer-controlled AI rivals to develop your small tribe and take over the entire world across plenty of periods of development (from the Stone Age to the Information Age). You are possible to complete this mission by gaining and achieving one of many victory conditions. But, you should remember that all of them will have to meet these gameplay elements including “eXplore, eXpand, eXploit, and eXterminate”. In this awesome game, you need to look for cities, collect nearby resources and build up also expand these lands by adding other city improvements and constructing your own military units so that you can attack the enemy forces and conquer more territories. Besides, you should try your best to research the new technologies, manage culture, and government civics. Additionally, you must pay attention to diplomatic relationships with the others such as participating in trade and negotiations with world leaders. As other games in the series, you’d better finish the goal and lead the own fledgling civilization from an early settlement through many millennium to become a powerful world and win.

Sid Meier’s Civilization VI


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Sid Meier’s Civilization VI is an amazing game developed by Firaxis Games, published by 2K Games, and distributed by Take-Two Interactive. On October 21, 2016, this game was released for Microsoft Windows and for OS X on October 24, 2016. Developers also planned to launch a port for Linux later.

Sid Meier’s Civilization VI is made upon the general gameplay of Civilization V. In which you can see the continuous use of the hex-based grid introduced in Civilization V. The new feature in Civilization VI is the idea of “city unstacking”. It means that there are many improvements to cities which must be put in the hexes of the bounds of the city. But, it should not be placed in the city’s space. Meanwhile, in other previous games, improvements were regarded to be stacked on the same map hex or square where the city was in. So, what will you need to do? You will assign specific hexes as districts. These districts will have certain limitations. However, they can get grant bonuses when they improve. For example, one district type belonging to military encampments will reach great bonuses to the structures like barracks. Such encampments can’t be placed next to the main city’s center. Other upgrades will get bonuses because they are located in proper terrain. Universities will gain lots of benefit for being built in forest or jungle hexes. This helps students can advance from studying the diversity of species in that environment. Not only that, players can select to attack specific districts instead of the center. This action will affect activities of the city. Nevertheless, these districts can receive more new strategies to defend.

To solve the congestion on the map, you can use a limited amount of unit stacking. But, you are only possible to stack similar unit types or symbiotic ones. For example, a warrior unit can be asked to defend that unit from barbarians in the start of the game.

The technology tree of Sid Meier’s Civilization VI becomes an active research system. It can be changed to speed up the research if you access to relevant resources or improvements. This means that when you build a quarry, you can help to encourage the research into masonry. Technologies are the important elements. They are related to approaching the water such as sailing. If you begin in the middle of a continent, you will be limited. Eureka Moments is the new feature. It is able to boost your progress towards many certain technologies after you finish tasks of this game. If you discover a Natural Wonder, your progress will contribute the Astrology technology improvement.

To support you win Cultural victories, you can use a new Civics tree. This unique tree is very useful for you to master cultural advances. The culture that you gathered from the cities is effective to build on this tree in the same form Science from cities which created the Technology tree. When you finish certain Civics, you can unlock policies involved with the government. The government in Sid Meier’s Civilization VI is established by providing suitable policies to aspects distributed between Military, Economic, Diplomatic, and Wildcard categories.

Sid Meier’s Civilization VI

Player’s options can cause disappointment in their population like previous games. But in this sixth entry, many of these choices are localized to the affected city. The Religion system is set up further upon. It features more units and renovation resulting in interreligious conflicts.

The AI opponents in this game are represented by Qin Shi Huang and Theodore Roosevelt. There are many new agendas influencing to how you interact with them. Each AI rival has a second hidden agenda. Espionage now works to unravel these hidden ones. Different civilizations own two or more leaders.

Sid Meier’s Civilization VI, winner of 15 E3 awards including Best PC Game and Best Strategy Game, is the next entry in the series. This game has sold over 35 million units over the world, consisting of more than 8 million units of Civilization V.

Expansive empires

You can observe the marvels of your empire when it spreads across the map. Each city will occupy multiple tiles so that you are able to build cities and take advantages of the existing terrain.

Active research

You are allowed to unlock boosts which can speed up the own civilization’s progress throughout the history. To upgrade faster, you need to guide units to explore, develop, and discover new cultures.

Dynamic diplomacy

Interacting with other civilizations will change the course from primitive first interactions to late game alliances and negotiations.

Combined arms

Expanding on the “one unit per tile” design – Support units will come with others such as anti-tank support will go with infantry or a warrior with settlers. Similar units are possible to be combined to create powerful “Corps” units.

Enhanced multiplayer

Aside from traditional multiplayer modes, you can cooperate and compete with buddies.

A CIV for all players

Sid Meier’s Civilization VI offers veteran players the new ways which help them build and adjust their civilizations for greater success. The new guide systems also give you crucial information relating to underlying concepts.

System Requirements



  • OS: Windows 7×64 / Windows 8.1×64 / Windows 10×64
  • Processor: Intel Core i3 2.5 GHz or AMD Phenom II 2.6 GHz or greater
  • Memory: 4 GB RAM
  • Graphics: 1 GB & AMD 5570 or nVidia 450
  • DirectX: Version 11
  • Storage: 12 GB available space
  • Sound Card: DirectX Compatible Sound Device


  • OS: Windows 7×64 / Windows 8.1×64 / Windows 10×64
  • Processor: Fourth Generation Intel Core i5 2.5 GHz or AMD FX8350 4.0 Ghz or greater
  • Memory: 8 GB RAM
  • Graphics: 2GB & AMD 7970 or nVidia 770 or greater
  • DirectX: Version 11
  • Storage: 12 GB available space
  • Sound Card: DirectX Compatible Sound Device

Mac OS X


  • OS: 10.11 (El Capitan) or 10.12 (Sierra)
  • Processor: Intel Core i5 2.7GHz
  • Memory: 6 GB RAM
  • Graphics: 1 GB GPU Minimum – GeForce 775M | Radeon HD 6970 | Intel Iris Pro
  • Storage: 15 GB available space
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